Minesweeper
Clear the board without hitting a mine. Numbers show adjacent mines. Right-click to flag.
How to Play: Objective: Reveal all safe cells without hitting a mine. Left-click to reveal, right-click to flag suspected mines. Numbers indicate adjacent mine count. Clear all non-mine cells to win.
10
Mines
0
Time
Minesweeper — How to Play & Read the Numbers
Goal: clear the minefield without detonating a mine. Numbers show how many mines touch that square — the entire game is deducing where mines are from those counts.
Three deduction rules that solve most boards
- The 1-1 pattern: two "1" squares beside a wall sharing a single covered neighbor mean that neighbor is a mine — flag it.
- The 1-2 pattern: a "1" next to a "2" along an edge means the square beyond the 2 is a mine, and everything else touching only the 1 is safe.
- Count leftovers: when a number equals its remaining covered neighbors, all of them are mines; when it equals flagged neighbors, every other neighbor is safe.
FAQ
Do I ever have to guess?
On expert boards, yes — a small fraction of deals force a coin-flip; strong pattern play minimizes how often.
First click safety?
The first click is never a mine in most implementations, including this one — open near the center for the biggest opening.